ID Extra Action Point ID to use as a continuation of current AP.
Use: This will allow you to extend the 8 Code/ID limit of an Action Point. When a CODE 39 is reached, it will load the Extra Action Point specified in the ID and continue executing codes as if it were the same Action Point.
Options: None
E-Codes: None
 
Code 40 Branch on Party Condition
ID Extra Codes ID
Use: Allows you to branch to a different Extra Action Point depending on the existence of specific party conditions brought about by such spells as Levitate or Waterworld.
Options: None
E-Codes: 1) 1 = Continue if condition exists, Continue if condition does